“The main problem with our engine is that it’s custom and in-house but we don’t have tons of resources (we make only one game series). And – surprise surprise – it appears that this FPS issue is basically a result of laziness as a dev confirmed that it would be possible to overcome it, provided the Japanese company put enough effort to this port.Īs ‘quantumnerd’ – a Dead Rising 3 developer – wrote on NeoGAF: And when the Japanese company revealed that the PC version would be ideal for a 30FPS experience, pretty much all of them cursed them for its laziness. When Capcom announced that Dead Rising 3 was coming to the PC, a lot of PC gamers raised their fist in the air while shouting out loud.